MMOexp-Diablo 4: Brandish Paladin – Casual God Tier Build
MMOexp-Diablo 4: Brandish Paladin – Casual God Tier Build
Looking for a Diablo 4 build that can clear all content with minimal effort, barely any gear investment, and zero mechanical stress? A build so simple that you can play it half-asleep after work, kids screaming in the background, and a drink in hand-yet still farm Tier 100 Nightmare Dungeons with ease Diablo 4 Items? Congratulations. You've just found it. This is the Brandish Paladin build, an absurdly strong, hilariously simple setup that turns one button into a screen-clearing death aura. It's cheap, easy to assemble, scales insanely well, and remains effective even without mythics. Most importantly, it's fun as hell. This is the definition of Dad Gamer Approved. How the Brandish Build Works (AKA: Press Button, Win) At its core, this build relies on one single interaction: The Supplication Sword This sword completely transforms Brandish from a mediocre basic skill into a monster. It does three critical things: 1.Massively increases Brandish damage 2.Provides perfect core stats 3.Turns Brandish into omnidirectional projectiles Instead of aiming, Brandish fires in all directions around you. That means: No targeting No positioning stress No mechanical precision required You simply run near enemies and press Brandish, and everything around you dies. Instantly. Repeatedly. That's the foundation of the build. Everything else just makes it stronger, tankier, and smoother. Core Gameplay Loop The playstyle is almost offensively simple: Keep Arbiter Form active at all times Run into packs Press Brandish Mash your auras Watch enemies evaporate The build is designed so that you're rewarded for being lazy. Cooldowns reset themselves, survivability scales naturally, and damage skyrockets without requiring complex rotations. Skill Setup and Key Interactions Brandish (Main Damage Skill) Brandish is the centerpiece of the build thanks to Supplication. For most content, the Cross Strike modifier is best because it applies Vulnerable, which is essential for scaling damage. Speed farming: Cross Strike High Pit pushing: You can swap to other variants if Vulnerable is solved elsewhere For 99% of content, Cross Strike is the correct choice. Falling Star (Mobility + Arbiter Engine) Falling Star is a Disciple skill with a cooldown, which is extremely important because of Disciple Oath. Every time you use a Disciple skill with a cooldown, you: Enter Arbiter Form Refresh Arbiter duration Falling Star + Condemn ensures permanent Arbiter uptime, which is mandatory for damage scaling. Condemn (Grouping + Arbiter Sustain) Condemn pulls enemies together, stuns them, applies crowd control, and helps maintain Arbiter. This is the skill you want to spam, not Falling Star, since spamming Falling Star is a DPS loss. Condemn: Groups enemies Enables Dizzying Blow damage bonuses Keeps Arbiter rolling Aura Package (Triple Aura Setup) This build runs three auras, and every one of them is critical. Defiance Aura Grants armor Increases resistances Provides Resolve stacks (20% DR) Generates Unstoppable when activated Armor = damage + defense in Diablo 4, and this aura is doing serious work. Fanaticism Aura Grants attack speed Provides crit chance and crit damage Applies Weakened (20% DR) Uses the second attack speed bucket (very important) Attack speed scales directly into damage through Paragon, making this aura mandatory. Holy Light Aura Provides healing Synergizes with Life on Hit Enables sustain through massive hit frequency Because Brandish hits constantly, Holy Light turns Life on Hit into pseudo-immortality. Gear Overview: Cheap, Forgiving, and Flexible Mythics Are Optional This build can run zero mythics and still obliterate endgame. Paladin aspects are so overtuned that mythics only offer marginal gains. If you have them, great. If not, it doesn't matter. Weapon: Supplication (Mandatory) This is the only item the build requires. Farmed from Grigo Prioritize: High aspect roll GA Brandish ranks Attack speed Brandish double damage roll (as close to 100% as possible) This sword is the build. Offhand Your offhand should prioritize: Damage Reduction (mandatory) Strength On Guard ranks With enough armor, max life, and DR, you become nearly unkillable. Chest: Shroud of False Death (If Available) All stats solve Paragon requirements Boosts strength (one of your most important damage scalers) Rune combo: Sir + Vex This boosts Brandish directly and indirectly via auras. Gloves You need to solve attack speed and crit chance here and on rings. Aim for ~40% attack speed on gear Paragon provides another ~40% Moonrise covers the remaining 20% Aspect: Holy Punishment for raw damage. Pants Focus on Brandish ranks Armor Max life Aspect: Indomitable for absurd armor scaling Rune combo: Ahoo + Cax, which stays active almost permanently while clearing packs. Boots Aspect: Hectic This aspect constantly resets your cooldowns due to how fast you attack. Arbiter duration tempers are optional but make gameplay more relaxed. Amulet You want as many useful Paladin passives as possible. Quad-passive amulets are unrealistic-don't chase perfection. Aspect: Ascension Grants massive stacking damage Easy to maintain at 10 stacks Rings Finish attack speed and crit chance caps Then stack strength, max life, or armor Aspects: Moonrise (damage + attack speed) Celestial Strife (huge Arbiter scaling bonus) Dropping Arbiter is not an option. Paragon Boards: Turning Stats Into Damage General Rules Legendary nodes and glyphs first Armor and max life > strength early Strength dump later Key Boards Preacher Board Over 40% attack speed 37.5% max life Massive value once attack speed is solved Socket: Resplendence (level this early) Shieldbearer 100% damage increase with capped block Socket Spirit for crit damage scaling Castle Board This is your main damage engine. Scales damage directly from strength Socket Apostle Dump as many nodes here as possible Divinity Board Damage vs Vulnerable Another major multiplier Synergizes perfectly with Cross Strike Brandish Arbiter Board Only grab what you need for the multiplicative bonus. No need to overinvest. Mercenary and Divine Gifts Divine Gifts Screams: survivability Sin: armor Lies: fortify Pain: emergency barrier Mercenary Raher is strongest (fortify, armor, DR, damage) Subo is fine if you like wall hacks Reinforcement: Field of Languish for DR Cannibal only if you aren't attack speed capped How to Actually Play the Build Good news: this is borderline idiot-proof. Spam Condemn to keep Arbiter active Use Falling Star only for mobility once Arbiter is stacked Mash all auras whenever they're up Spam Brandish nonstop Cooldowns reset automatically thanks to Hectic. You do not need to think. Bossing Tip Because Brandish fires outward in a circle, stand as close to the boss as possible. Crawl directly into their hitbox so all projectiles connect. Do that, and bosses melt. Final Thoughts cheap d4 mats This Brandish Paladin build is: Cheap Easy Tanky Extremely high damage Perfect for casual and hardcore players alike If you want to farm Tier 100s without sweating, thinking, or suffering carpal tunnel, this is one of the best builds Diablo 4 has ever seen.